Hi Octavio and other DSO enthusiasts, I just drew up a preliminary design for an attenuator matching Octavio's specs. I think it would work well. Have a look and please comment: http://www.people.cornell.edu/pages/shb7/atten.jpg Sorry for the large size, haven't had time to shrink it yet. Sean On Fri, 14 Aug 1998, Octavio Nogueira wrote: > > Octavio, I've been looking at a variety of front-ends and the one > >mentioned below is very similar to the Linear Tech app note. I've tried > >different wide-band amps following the FET buffer. I've also looked at the > >recent Circuit Cellar Ink article and one in Electronics Now (May 98) as > >well as many other circuits. All my work is very preliminary at this time. > >I need to finish the logic analyzer first. > > > > I've been following the discussion on using the Gameboy. I had no idea > >that it's architecture was open or had so many resources available. My > first > >question is how fast can you sample data with a Gameboy? It seems that you > >can only do a 1-2Mhz DSO with it. If that's so, there are less > sophisticated > >analog front-ends that would work fine. For example; one of the many > >FET-input op amps. You would still get a decent bandwidth and a very low > >input bias current. > > > > - Tom > > As a matter of fact I'm looking for a variable attenuator with 1-2-5 steps. > There is a lot of resources available for GameBoy development like > assembler, C Compiler and simulators. > The GameBoy would do just 1-2MHz DSO, but I'm planning a different approach > to do a 30-40MHz DSO. The GameBoy will just control it and show the result. > > Regards, > > Octavio > ====================================================== > Octavio Nogueira - e-mail: nogueira@mandic.com.br > http://www.geocities.com/~oct_nogueira > "ProPic" Production PIC Programmer Windows under US$20 > ====================================================== >