As I prepare to try my hand at debouncing a switch input, I'm curious to know if anyone has characterized mechanical bounce in terms of typical frequencies and durations. If that information is not directly available, my question then becomes one of pragmatics: What sampling frequency have you successfully used, and how many samples did you need before declaring a switch settled? Scott Dattalo, on his amazing debounce technique[1], talks about the "vague terms" surrounding debouncing in general. I'd like to get a feel for the numbers that real-world practitioners use. Reference: [1] http://www.interstice.com/~sdattalo/technical/software/pic/debounce.html -- Michael Park www.seattlerocketworks.com