Jim Stewart wrote: > I want code to run at 6Mhz, and have been using 10Mhz PICs OK. > I am about to try 4Mhz PICs (cheaper!!) and try them at 6Mhz. My pic-pong game is running perfectly @ 12MHz on a 4MHz PIC16F84, so 6MHz should not be a problem. (I had some problem when using the 16C84 at that speed, but 16F84 works just fine) Regards, Rickard GunŽe