> > I just want to know a price For DEVOLOPMENT of a device > > (Schematics, prototype, and board layout). > > > 4. There's nothing wrong with adjusting your rate in proportion to > the product's value to the client. I have three rates, for > example, for software development: What happens when the "high rate" client finds out about the other rates? > My standard contract guarantees free software bug-fixes forever, > for instance. Lots of people tell me this is stupid, but I don't > mind... I think the guarantee's important, and besides, it > doesn't get used very often. When it DOES get used, though, even > a very minor fix can end up costing me a lot of money. > It sounds like you don't write very complex programs, or maybe you are the first programmer to achieve perfection, or how do you define a bug? Do you work for companies that never change their minds? > When you build a REAL product for a REAL company, however, things > are different... You'll need to have Gerber files, drill tapes, > silkscreens, assembly drawings, etc.; your code will probably have > to be written to a higher standard; you'll need to find REAL sources > (and maybe second sources) for all the parts; > etc. You're very optimistic about most companies being so capable!! > > -Andy > > === Andrew Warren - fastfwd@ix.netcom.com === > === Fast Forward Engineering - Vista, California === > === === > === Did the information in this post help you? Consider === > === contributing to the PICLIST Fund. Details are at: === > === http://www.geocities.com/SiliconValley/2499/fund.html ===