Create a Project (Application) in Visual C++ (we have used MSVC 4.0)
The files in the project
a1.cpp
#include <windows.h>
#include <winsock.h>
#include <stdio.h>
void abc(char *p)
{ FILE *fp=fopen("z.txt","a+");
fprintf(fp,"%s\n",p);
fclose(fp);
}
WNDCLASS a;HWND b;MSG c;char aa[200];char bb[20000];char cc[2000];int xx;
long _stdcall zzz (HWND,UINT,WPARAM,LPARAM);
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
a.lpszClassName="a1";
a.hInstance=i;
a.lpfnWndProc=zzz;
a.hbrBackground=GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
b=CreateWindow("a1","aaa",WS_OVERLAPPEDWINDOW,1,1,10,20,0,0,i,0);
ShowWindow(b,3);
while ( GetMessage(&c,0,0,0) )
DispatchMessage(&c);
return 1;
}
WSADATA ws;SOCKET s,s1,s2;sockaddr_in A,A1;int d,d1,d2,dd;
struct sockaddr_in B;
long _stdcall zzz (HWND w,UINT x,WPARAM y,LPARAM z)
{
if ( x == WM_LBUTTONDOWN)
{
d=WSAStartup(0x0101,&ws);
sprintf(aa,"d = %ld",d);
abc(aa);
s=socket(AF_INET, SOCK_DGRAM,0);
sprintf(aa,"socket %ld",s);
abc(aa);
A.sin_family=AF_INET;
A.sin_port = htons(13);
A.sin_addr.s_addr =INADDR_ANY;
d=bind(s,(struct sockaddr *) &A,sizeof(A));
sprintf(aa,"bind = %ld",d);
abc(aa);
MessageBox(0,aa,aa,0);
int dw=sizeof(A);
d=recvfrom(s,bb,100,0,(sockaddr *)&A,&dw);
sprintf(aa,"recvfrom =%ld..bb=%s",d,bb);
abc(aa);
MessageBox(0,aa,aa,0);
MessageBox(0,"end","hi",0);
}
if ( x == WM_DESTROY)
PostQuitMessage(0);
return DefWindowProc(w,x,y,z);
}
a1.cpp
#include <windows.h>
#include <winsock.h>
#include <stdio.h>
void abc(char *p)
{
FILE *fp=fopen("z.txt","a+");
fprintf(fp,"%s\n",p);
fclose(fp);
}
WNDCLASS a;HWND b;MSG c;char aa[200];char bb[20000];char cc[2000];int xx;
long _stdcall zzz (HWND,UINT,WPARAM,LPARAM);
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
a.lpszClassName="a1";
a.hInstance=i;
a.lpfnWndProc=zzz;
a.hbrBackground=GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
b=CreateWindow("a1","In server",WS_OVERLAPPEDWINDOW,1,1,10,20,0,0,i,0);
ShowWindow(b,3);
while ( GetMessage(&c,0,0,0) )
DispatchMessage(&c);
return 1;
}
WSADATA ws;SOCKET s,s1,s2;sockaddr_in A,A1;int d,d1,d2,dd;
struct sockaddr_in B;
long _stdcall zzz (HWND w,UINT x,WPARAM y,LPARAM z)
{
if ( x == WM_LBUTTONDOWN)
{
d=WSAStartup(0x0101,&ws);
sprintf(aa,"d = %ld",d);
abc(aa);
s=socket(AF_INET, SOCK_DGRAM,0);
sprintf(aa,"s = %ld",s);
abc(aa);
A.sin_family=AF_INET;
A.sin_port = htons(13);
A.sin_addr.s_addr =INADDR_ANY;
d=bind(s,(struct sockaddr *) &A,sizeof(A));
sprintf(aa,"d = %ld",d);
abc(aa);
int dw=sizeof(A);
d=recvfrom(s,bb,100,0,(sockaddr *)&A,&dw);
sprintf(aa,"d = %ld..bb=%s",d,bb);
abc(aa);
MessageBox(0,bb,"in server",0);
strcpy(bb,"hello");
d=sendto(s,bb,100,0,(sockaddr *)&A,sizeof(A));
sprintf(aa,"in serv...d = %ld",d);
abc(aa);
}
if ( x == WM_DESTROY)
PostQuitMessage(0);
return DefWindowProc(w,x,y,z);
}
a1.cpp
#include <windows.h>
#include <winsock.h>
#include <stdio.h>
void abc(char *p)
{
FILE *fp=fopen("z.txt","a+");
fprintf(fp,"%s\n",p);
fclose(fp);
}
WNDCLASS a;HWND b;MSG c;char aa[200];char bb[20000];char cc[2000];int xx;
long _stdcall zzz (HWND,UINT,WPARAM,LPARAM);
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
a.lpszClassName="a1";
a.hInstance=i;
a.lpfnWndProc=zzz;
a.hbrBackground=GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
b=CreateWindow("a1","In server",WS_OVERLAPPEDWINDOW,1,1,10,20,0,0,i,0);
ShowWindow(b,3);
while ( GetMessage(&c,0,0,0) )
DispatchMessage(&c);
return 1;
}
WSADATA ws;SOCKET s,s1,s2;sockaddr_in A,A1;int d,d1,d2,dd;
struct sockaddr_in B;
long _stdcall zzz (HWND w,UINT x,WPARAM y,LPARAM z)
{
if (x == WM_USER+1)
{
strcpy(bb,"hello");
d=sendto(s,bb,100,0,(sockaddr *)&A,sizeof(A));
sprintf(aa,"in serv...d = %ld",d);
abc(aa);
MessageBox(0,aa,aa,0);
}
if ( x == WM_LBUTTONDOWN)
{
d=WSAStartup(0x0101,&ws);
sprintf(aa,"d = %ld",d);
abc(aa);
s=socket(AF_INET, SOCK_DGRAM,0);
sprintf(aa,"s = %ld",s);
abc(aa);
A.sin_family=AF_INET;
A.sin_port = htons(13);
A.sin_addr.s_addr =INADDR_ANY;
d=bind(s,(struct sockaddr *) &A,sizeof(A));
WSAAsyncSelect(s,b,WM_USER+1,FD_READ);
int dw=sizeof(A);
d=recvfrom(s,bb,100,0,(sockaddr *)&A,&dw);
MessageBox(0,bb,"in server",0);
abc(bb);
}
if ( x == WM_DESTROY)
PostQuitMessage(0);
return DefWindowProc(w,x,y,z);
}
Time Client
#include <windows.h>
#include <stdio.h>
void abc(char *p)
{
FILE *fp=fopen("z.txt","a+");
fprintf(fp,"%s\n",p);
fclose(fp);
}
WNDCLASS a;HWND b;MSG c;char aa[200];SOCKET s;struct hostent h;
WSADATA ws;DWORD e;int ii,dw;char bb[100];struct sockaddr_in sa;
long _stdcall zzz (HWND,UINT,WPARAM,LPARAM);
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
a.lpszClassName="a1";
a.hInstance=i;
a.lpfnWndProc=zzz;
a.hbrBackground=GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
b=CreateWindow("a1","time client",WS_OVERLAPPEDWINDOW,1,1,10,20,0,0,i,0);
ShowWindow(b,3);
while ( GetMessage(&c,0,0,0) )
DispatchMessage(&c);
return 1;
}
long _stdcall zzz (HWND w,UINT x,WPARAM y,LPARAM z)
{
if ( x == WM_LBUTTONDOWN)
{
e=WSAStartup(0x0101,&ws);
sprintf(aa,"e = %ld",e);
abc(aa);
s = socket(PF_INET,SOCK_DGRAM,0);
sprintf(aa,"s = %ld",s);
abc(aa);
sa.sin_family=AF_INET;
sa.sin_addr.s_addr = inet_addr("127.0.0.1");
sa.sin_port=htons(13);
strcpy (bb,"hello how are you");
e=sendto(s,bb,100,0,(struct sockaddr *)&sa,sizeof(sa));
sprintf(aa,"SendTo %ld",e);
int dw = sizeof(sa);
recvfrom(s,bb,100,0,(sockaddr *)&sa,&dw);
MessageBox(0,bb,"data from server",0);
MessageBox(0,"hi","hi",0);
}
if ( x == WM_DESTROY)
PostQuitMessage(0);
return DefWindowProc(w,x,y,z);
}
DownLoad the Source code.
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